Systems Design. Feature Design. Balancing. Conception. Vision Holder.
A Game Designer focused on Systems, the minutiae of the mechanics and always trying to find the fun.
An efficient designer and dreamer, I create and design games with passion and determination, always attempting to innovate or bring a different perspective to tried and true topics. I am extremely intrigued by each aspect of game development and believe that an all rounded designer must understand the intricacies of scripting mechanics, creating their feedbacks via audio and art as well as the dynamics between the little magic black box and the player as well as everything in between. Design is the bridge that lays down connections with each discipline. I am ever eager and hungry to expand my horizons on game design.
Currently, a designer at Sumo Digital.